+3 axiomatic heavy mace; AL LN; Int 16, Wis 10, Cha 16; speech; 60 ft. darkvision and hearing; Ego score 16. Lesser Powers: Continuous deathwatch, +10 to Intimidate , cure wounds (6d8+2) 3/day.
Personality: A cudgel that never forgets speaks little except during combat, during which it reminds its wielder in stentorian tones about the transgressions of each enemy, whether witnessed personally ("That bugbear wounded Lidda most grievously" or assumed based on creature type ("That succubus hath surely tempted many good men toward evil"). The imprecations of a cudgel that never forgets count as an attempt to demoralize an opponent with the Intimidate skill. Unless it's healing its wielder, the cudgel that never forgets attempts to demoralize every round during its wielder's turn. The cudgel that never forgets speaks Common, Infernal, Abyssal, and Celestial.
A cudgel that never forgets has an additional weapon quality: it remembers which foes have struck its wielder and delivers extra damage retribution. If an enemy hits the wielder of a cudgel that never forgets with a weapon (including a natural weapon), the weapon thereafter has an effective enhancement bonus of +2 better than its normal enhancement bonus. It also deals an extra 2d6 points of damage against such a foe.